Serin
Lurker
My life is Movement, constant movement...like going downhill without brakes.
Posts: 97
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Post by Serin on May 4, 2009 8:06:17 GMT -5
The Netherworld. A place of darkness and despair, where demons roam the land, unbound by laws or morality. This netherworld, only one of many, is a peculiar place. Machinery carved from living stone erupts from the earth. Demons make their homes inside massive cogwheels, forever churning as a piece in a massive, unknown machine. And the Overlord, Mechanus, watches over the clockwork creation. Mechanus, however, had only been gifted with one child in his time. His son, Arcturus. As the centuries passed, Arcturus grew into a genius, much like his father. Fearing for the boy's safety, the Overlord gave him a gift, on his 800th birthday, to ensure he would remain safe no matter where he went. Prinnies. The souls of murderers and thieves, bound to serve until they pay the debt for their mortal crimes. Now, two hundred years have passed. And the young Overlord-to-be calls on his followers once again. [Character Data] Name: Defining trait: [Since they all look the same, a few things can be changed to keep things individual. Colors, an accessory, etc.] Special Item: [Aside from the usual prinny loadout, a special item like a grappling hook or telescope] Special Trait:
Anything else you wish to add, right down here. Just sign up to start. This won't be a very serious affair, so be creative!
A few things about our adventurous subjects:
Prinnies carry, as standard: 2 blades, a whole mess of bombs, simple survival gear, and anything else that strikes their fancy. Their pouches are near-limitless in size, allowing them to carry tons of weight without batting a fishy, googly eye.
Prinnies are very hard to tire or wear out [though they can get dizzy], which makes them great for menial labor or for light combat. this allows them to use their blades at high speeds, creating air slashes if they get enough height.
Prinnies explode when thrown or treated roughly. Though rumors abound about demons hugging prinnies hard enough to explode are rampant, they are so far unproven [Mainly, because no demon wants to test the theory.] Prinnies recover after a period of time, to ensure they keep working after they've been used.
Prinnies can lift a surprising amount of weight for their small size, even lifting average sized demons. Fat demons, boulders, etc. will still squish a prinny, with explosive results.
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Post by Nixie on May 4, 2009 13:35:42 GMT -5
[Character Data] Name: Kwee Defining trait: Reddish-brown with a different bag than the other prinnies have; mine is a cheap duplicate of Etna's Prinny Pouches. Special Item: Shovel. *evil grin* Special Trait: For a creature without fingers or thumbs, very good at playing video games. My prinny Kwee does NOT like fish!
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Serin
Lurker
My life is Movement, constant movement...like going downhill without brakes.
Posts: 97
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Post by Serin on May 4, 2009 17:31:46 GMT -5
Name: Tipo
Defining trait: Wears a cowboy hat, mainly to disguise the extra stitches on top of his head.
Special Item: 100 ft. length of rope.
Special Trait: Can juggle quite well, for his lack of hands.
He has a habit of speaking like a b-movie adventure star, though it's the wrong type of hat.
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Post by Kristal Rose on May 5, 2009 8:34:32 GMT -5
Name: Neebus.
Defining trait: Neck like a goose or flamingo.
Special trait: Like the skill of shattering crystal goblets, can etch and sculpt (or just plain shatter) glass, ceramics, stone, and metals by wailing singing at them.
Can also use this acoustic vibrating skill harmonically to turn electrically wired devices into EMF field generators capable of disabling surrounding electronics equipment.
Also has sonar and the abilty to create sonic holograms, sound created from two neck positions which only merges to become inteligible at a specific distant focus paint.
Special Items: Rides an all-black unicycle. Carries a large black umbrella which doubles as a parachute. Wears binocular goggles.
Habits: Favors koi sushi at tea ceremonies.
Personality: Suspects everyone, stalks them, and covertly sabotages them when possible in fashions such that they aren't even certain if they were sabotaged, or just the victim of whimsy. Believes himself to be 'The Black Absynian', an agent of a centuries old world-control cabal, which issues orders to him telepathically during his sleep. - Typical of his mission directives are tasks like destroying the vacuum cleaner industry.
Also communicates with peers in clandestine methods like arrangment of bed-table décor, which he presumes to be understood, and uses as a basis of evaluation of allegiance. Likewise, presumes denial of comprehension to indicate their reciprocal efforts in maintaining secrecy.
~
Well, gee, that wasn't as tough as I'd imagine.
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Serin
Lurker
My life is Movement, constant movement...like going downhill without brakes.
Posts: 97
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Post by Serin on May 5, 2009 11:44:40 GMT -5
I think you missed the defining trait, dood. Physical changes, not so much. But the goggles and ever-present umbrella would probably do enough, dood!
Other than that, everything's set, dood! I can post on Wednesday, and anyone can join!
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Post by Tenjen on May 5, 2009 14:44:17 GMT -5
Name: Neko-Prinny or Neko, or Nekop or Neko p.
Defining trait: Greyish prinny with lynx ears but still have the penguin features, cept his beak has whiskes around it at the hilt.
Special Item: His peg legs have tiny wheels attached to them which he "skates" on. Can switch to tank threads and many other forms of "wheel".
Special Trait: Can burp a noxious purple gas with different affects depending on the intended affect
Nekop Meows instead of Doods. He is a delivery prinny, thus his wheels.
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Serin
Lurker
My life is Movement, constant movement...like going downhill without brakes.
Posts: 97
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Post by Serin on May 6, 2009 19:20:31 GMT -5
DAY 1.....
*It is an average day in the netherworld, inside the gates of Lord Mechanus' castle. Ink black clouds fill the sky, casting a grey shadow over the breaking morning. The heat from the furnaces drifts along the courtyard, and the sound of machinery working in time fills every bit of space within the castle.
We find our group of prinnies inside their natural habitat, a meager grouping of shelters in the corner of the courtyard. The day has just begun.*
Tipo stands up, swerving on his peg legs as he reaches up to fix his hat. The prinny looks around at the others, still sleeping, and leaves his shelter without a word, looking over the prinny town.
"I wonder what's to eat, dood..."
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Post by Nixie on May 6, 2009 23:25:02 GMT -5
OOC: Are all us prinnies on the same task squad?
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Post by Kristal Rose on May 7, 2009 7:31:18 GMT -5
OOC: That's generally how things go unless there are unteamish malcontents.
Pokes head out of sleepng bag. Sees nothing resembling breakfast on the way.
(25 minutes later) Pokes head out of sleeping bag. Takes a slug from last night's thermos of scorched coffee, picking out and examinng what appears to have been a moth. Turns up headphones of Bach, begins reading three week old newspaper, intermittently glaring at everyone else in turn.
Increases glaring.
Getting no response, grumbles "Why, oh why, does it always have to be a castle?"
Notices patch of loose dirt, kicks some loose, and glares back and forth between Tipo and Kwee's shovel.
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Post by Nixie on May 7, 2009 12:43:10 GMT -5
Kwee heaved a wheelbarrow of raw fish towards the prinny camp. The other prinnies always got in the worst fights over who got which fish for breakfast. Since it was her day to bring in the grub, she'd surely be eating prinny bombs.
As she neared the encampment, Kwee snagged the largest, freshest fish for herself and called out, "BREAKFAST TIME, DOOD!" before running and hiding behind a tent.
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Serin
Lurker
My life is Movement, constant movement...like going downhill without brakes.
Posts: 97
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Post by Serin on May 7, 2009 17:24:45 GMT -5
*Tipo pulled out one of his ling knives, tying it to the end of his rope. HE then twirled the knife over his head, tossing it towards the wheelbarrow of fish.*
Got one! *He shouted, pulling a large fish away from the gathering crowd of prinnies. He gave a loud whoop, picking up his food and headed for the tent where Kwee ducked.*
Your day to draw the food, eh dood?
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Post by Kristal Rose on May 7, 2009 19:28:16 GMT -5
Gives nod to Kwee.
Wraps two fish in newsprint and tucks under arm pits. Spikes another fish on umbrella, two last fish in each hand to eat immediately.
Returns to kicking loose dirt to reveal corner of some sort of stone panel 6" down with steel rungs.
Does the hunch-peck-bob, glaring between Tipo, Kwee, Neko, and the castle.
"Well?"
Looks at nearby statue "No name or date. Doesn't look like we or the undead are doing any tanning today".
Continues digging wth feet.
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Post by Nixie on May 7, 2009 20:56:44 GMT -5
Kwee relaxes as the other prinnies get their breakfasts without any major conflicts. She emerges from the tent with a sigh. "That's one task down. Only 522 left for the rest of the day, dood. Arcturus is a nicer master than Etna, but still!"
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Post by Kristal Rose on May 7, 2009 21:41:09 GMT -5
"Well if you're not going to help me, at least loan me your friggen shovel".
*Writes down notes in notebook*
Starts to work on umbrella fish.
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Post by Nixie on May 7, 2009 21:59:33 GMT -5
Kwee sticks her beak in the air. "Dood, this shovel is my only worldly possession! Nobody touches it unless I'm hitting em' with it!"
Kwee pauses and looks around. "Hey, what happened to the task list, dood?"
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